Gone a lil' wild with the railing!
Quintessentially every important path is laid out and at the very least connected via bypass into rings.
Even had the final co-joining celebration right at my airport near spawn.
Then I designed a smelter array for 8 lines of saturated 48 items/s belt for iron and steel, probably around 4:2 output.
Had some difficulties with the unloading station.
First I over-designed the through-put by factor 2, then under-designed it for just 4, then over-designed it again to the old, deleted design until I finally agreed upon 1 line per cargo wagon per smelting array.
What confused me was the fact that unloading itself could happen much faster, limited by stack inserters which would allow 16 lanes to function.
But with the station finally done I have a start and a target to finally let some trains go woooo-----shhhhh!
What a great fun.
Especially to finally have a grasp on signaling logic, always was kinda elusive to me.
And finally for the big question pictured in the last picture...
By all my very limited experience in Factorio trains, I think my train station should work as a pass-through as well, obviously with minor delays in the line.
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