A boss boiter decided to visit a neighboring abandoned outpost and provided a laser show during mop-up duty.
Some helis provide much needed mobility around the base, now that it is expanding nicely.
They do pack a punch, but as only a single one can be flown and they don't have AI support, they're at best light scouts against smaller expansion nests in this environment.
Then I expanded a little too far into biter territory without cleaning up first, which swiftly ended in sending the cavalry to reduce damages.
And while those abandoned outposts don't pose a danger by themselves with their laser towers, they are a pain in the ass when they align with my base while building, as they take down the little worker robots.
Still using those single-use "early construction bots", they cost repair packs and coal, but are 5x faster then regular bots, so I'm just feeding them into a bot port at base.
Those regular bots run out of juice halfway to the outer wall and then crawl at a snails pace...
>>23950At times I wish we had politicians that understood such games.
Just as an entry barrier for thinking and technological prowess or whatever.