No.18298 [View All]
Old thread Systemkontra'd
>>4573Insert coin to
play post.
133 posts and 165 image replies omitted. Click reply to view. No.23580
Just the start-up of those new smelters until the all buffering was done created nearly as much polution as ye olde base.
Then the belts were connected to their predestined destinations.
Ich liebe es wenn ein Plan funktioniert.
Also found free steam on the property and explored uranium ore, as further research is gated behind mining a little, think that's from a mod.
Getting the sulfuric acid out of the starter base was a real pain in the ass, late signs that it's time to upgrayyDDe, with double D for the extra amount of
DEEZ NUTS! Gotcha nerd!>>23561Which one are you?
At times it shall be preserved from which we came from.
>>23576There's a main bus in everything, it's just a matter of scaling.
No.23705
>Ernst is playing Factorio?
>Ah yeah, Space Age expansion
>It's been some time, let's see what it is about
Check my post's timestamp.
It's YOUR FAULT AUSTRIABALL! YOURS!
No.23710
Computer games exist to serve worthless pseudo-achievements to ineffective sub-beta losers and to make money out of them, take what little those pathetic sub-humans have. If you play computer games, you might as well go to OF and buy some whore's bathwater, from after her fuck with Chad.
A bunch of fucking homos posting itt. Kys. Genetically, you are dead already.
No.23712
>>23710what's so bad about vidya? as if you never played one
its not a problem to spend a few hours a day playing a videogame you like, it becomes a problem when it affects your health, mentally and physically, not worth demonizing though
No.23713
>>23710what's so bad about vidya? as if you never played one
its not a problem to spend a few hours a day playing a videogame you like, it becomes a problem when it affects your health, mentally and physically, not worth demonizing though
No.23715
>>23714KEK thanks for warning! poor soul, everybody knows fun is not allowed
No.23718 KONTRA
>>23713>>23712>imagine being a total loser in live>unable to fight and win other man>unable to fuck women>you are so defeated you focus on video games instead, because you will always, forever lose in real life>video gives you some fake achievements because, some dopamin rush>you pay to play video, to have fake achievements, which contributes to you even becoming a bigger loser in live>but it's the only positive thing you can ever have, otherwise, you are and will always be a total cuck, utterly defeated, the most pathetic, weak and disgusting sub-beta in existence>its not a problem to spend a few hours a day playing a videogame you like No.23719
>>23715Made this little edit. It's the Anal-Lena / Shitmany / Putintrump-Schizo by the way, for those that don't already have years of experience with him.
>poor soulYeah, it's a close call between him and the anorectal violence guy who's the saddest existence on EC.
No.23720
>>23718you literally just demonized vidya by generalizing all players, including addicts, a few hours of postal2 won't hurt anyone, but butthurting over personal preferences will
>unable to fuck womanyou don't need a pussy as much as people in your opinion don't need vidya to play, maybe you miss out a potential pussy right now, projecting own problems in this greentext :^)
No.23721
Protip for the russian newfriend:
There's a german schizoposter who occasionally makes inflammatory posts in a very specific incel style.
Don't be the idiot who actually feeds the troll, another german has already taken that job.
No.23722
>>23720Don't listen to this
>>23721 defeatist. When someone is wrong in the internet, that's a complete disorder! You need to fix it by proving the chud being wrong with facts and logic. If you don't do it, then he wins by W.O.
No.23723
>>23722>>23721oke oke i get it now, thank you two for warnings, i'll be more vigilant next time :"3
No.23724
TABULA RASA!
Started a new game because I was fed up with all the unforeseen things that should be foreseen before.
For example, one of the smallest "issues" I had was that I used iron chests everywhere, when you actually should skip them straight to steel chests as they are used as ingredient for requester chests anyway.
A bigger one was the mall, it isn't needed that every item output is routed to a nice, centralized location, it's plain better to put everything in logistic network storage or passive provider chests, and so, simply regular chests until those are researched, so the bots can grab them later.
Fuck this shit, new map, new luck, better designs, learned a few other nifty things as well.
Also added another shitload of mods, a QoL modpack, more vehicles and such.
World is a bit of everything, max biter nest size and bigger expansions, 3x research cost and widely spaced, rich resources.
>>23705Is Ernst starting anew as well? :3
Good luck and happy drafting!
>>23723You learn to love him, wouldn't be the same without the eternal KONTRA opinion.
No.23725
>>23724are there many local celebrities here?
No.23728
>>23725>local celebritiesNot really, but there are more important rules: You can open any thread you want, and if it is not a today thread, everyone will say "shit thread go back to cabbage reeee". If it is a today thread, you will instead get bugged by german Ernsts:
>noooo I wanted to open the today thread reeeeeFollowed by endless bickering:
>Are you the Ernst that always complains about the Ernst that opens the today thread?>Are you the Ernst that always complains about the Ernst that always complains about the Ernst that opens the today thread?>The old thread is still too far up on page 1.>But the old thread is on Systemkontra>Are you the Ernst who said this?>Are you the Ernst who said that?>reeeeeeee No.23751
>>23746Before I saw the 4th picture I clicked on the first and thought "huh that doesn't look like a Factorio vehicle" lol.
Also, since you seem to know more than me: Is there a way of setting a minimum amount of stuff to send back from a platform so there isn't a rocket going off for every 20 or so science? Or doesn't it matter because it costs nothing? I seem to have missed any explanation of how that shit works in the Factoripedia.
No.23763
Hnnng... how dat amplitude wave from the iron output hits da coal line after I routed a second ore belt into the input.
Naughty!
Also finally making flamers.
Enclosed a nice piece of property in a tried & tested Doshington Cuckbox (TM) and oil processing is about to be set-up.
Bots from the beginning make that whole process so much more enjoyable.
One mod adds 10 slow bots immediately and another mod provides manically fast bots that perish after a single use craftable en masse from iron, copper and coal.
This is how this game is supposed to be played and I blame the devs for that, fight me.
Kinda slow tho, the game crossed the 15 hour mark already.
But Ernst isn't in a hurry.
>>23751Yeah, the game gives me heavy early C&C artstyle kinda feels and much more with controllable vehicles :3
Tiberian Sun or RA2 era of sort.
But Ernst, I... I haven't even launched a rocket.
Like ever.
The answer is probably circuits tho.
Absolute noob with them, but instead of limiting storage space in chests, I try to let the inserter read the chest input and shut-down if there is a specific amount.
Similarly you can probably connect the rocket with a constant combinator, read the amount of science that's inside and only turn it on once you're happy with the numbers.
No.23764
>>23763Uh, what? I thought what with you playing with mods and having all those kinds of setups and optimizing the fuck out of it you were some kind of veteran player.
No.23772
Old ammo out, new - explosive - ammo in, I think this comes with the Factorio+ mod.
Vastly superior and made from regular ammo to begin with, last time I filled the whole ammo belt with piercing ammo that performs worse while being basically useless if I wanted to change ammo type.
Deep scans indicate troubles all around.
Last time a large fire biter managed to outrange my turrets, now a tanker biter nest settled in my polution cloud and they simply manage to break through the bulk of defenses...
>>23764It's just neat to layout.
No.23835
Oblivion remake? Meh…
I’ll take the new Tamriel rebuilt update “grasping fortune”. Coming out may 1th. Biggest update to the Tamriel rebuilt multi decades project to date!!! With no less than 1100 new unique npcs.
https://www.tamriel-rebuilt.org/content/grasping-fortune-teaserI’ll still wait one or two other updates before jumping into that world again. I really tend to cut myself from everything during a morrowind run.
No.23836
>>23835oh my you are the cutest poster ever we should kiss
No.23841
I think my main gripe with most modern games is that they are either adhd twitch zoomer shit that warrant zooming around and never stopping and everything is exploding and bursting and colors and effects (e.g. Ultrakill, Fortnite) or that it's the complete opposite, where everything feels like molasses, animations have over 9000 frames because who needs responsive controls, more polygons are better anyway and cost-cutting means using UE5 which sucks ass if you don't REALLY know what you're doing (which most devs don't) and makes your computer chug like a Twingo full with passengers on an uphill road.
Sure, there are a few exceptions like Hitman 3 (although that one is technically almost 10 years old now), the RE engine games (at least RE2 runs well on my machine within the limitations of the graphics card), but those are, well, exceptions.
Take Robocop for example (btw there's an expansion coming out), UE5, horrible performance. If the game wasn't fun at its core I would have refunded. Commandos Origins was also built on UE5 and Steam reviews are complaining about bad performance, which was also my main point of critcism after playing the demo.
No.23843 KONTRA
>>23836Are you the usual ameriball or someone else
No.23845 KONTRA
>>23843Someone else.
t.Not him
No.23856
I've never finished a game where the story was one of the main focuses besides portal.
I never finished the main quest in any rpg (crpg, mmo, anything) ever.
Probably the only reason portal was an exception is that I was able to beat it in 1 or 2 sittings.
Most of the games that I've actually sunk any time into tend to be sandbox or multiplayer games. I buy games like fear, thief, or bastion, because they're supposed to be very good but I never play them for more than 5 hours.
I literally can only play games where I can "create my own story"
rate settis
No.23857
>>23856Sounds like adhd.
Also, Bastion only takes like 5 hours lol.
No.23858
>>23856Bastion is a game I'd also like to play, just waiting until it's on sale until I pounce.
>>23857Oh, that's a shame, I hoped it was longer. However, I suck at gaming, so I can easily make 10h out of that.
No.23859
>>23858Bastion is a cute little game that is not demanding and has a cool style. Get it for a fiver or so, it's definitely worth playing at least once.
No.23867
Upgraded my central hub a little, built storage with spare gear should an incursion into biter territory go wrong and added ammo production for rockets and mortar shells.
The former are needed for rocket half tracks that add much needed range to my mobile raiding parties, the latter gives stationary defenses very high range at mediocre damage but okay ammo efficiency.
Then I decided that edges of the new wall will incorporate laser turrets instead of flamers, setting them up was rather easy as I was able to leech products of a neighboring mall lane.
The factory needs more iron and there's a great patch perfect for testing reasons of the new wall system.
Also going to illegally download a chunk-based railway system blueprint book, as I could probably waste hours designing all intersections myself, just to have mostly the same tried and tested design anyway.
>>23859It's sitting in the dark, untouched corners of my backlog for ages after some
Bernd gifted it as thanks for the second copy that came with Risk of Rain 2 for some time.
Is it an adventure like Zelda with item based progression?
No.23869
>>23867I can't even remember what exactly Bastion was. Basically you run through a world that is rebuilding itself, but I can't remember if it had an item progression or anything.
No.23950
1. Use national focuses to promote clergyman for research points (RP) and literacy up to 4%.
2. Research Prestige and then RP techs as soon as you get to the necessary year, and save up RP for a year beforehand. In between these techs, get the techs necessary for the prestige inventions. Congratulations, you are now incredibly prestigious and call dibs to goods on the world market while having 0 industry. Your factories will be very profitable.
3. Build Liqour and Glass factories. Cement is pretty unprofitable.
4. Wait for wars between your enemies if you're weak, declare if you're strong. Promote soldiers if you don't have enough military.
5. Ally Great Powers (GPs) with very high military ranks.
6. Beeline Healthcare, Education, and then Unemployment social reforms. Don't do any of the others. Always choose consciousness options and switch between governments to piss off your pops.
7. Conquer provinces with large populations and good RGOs like steel or coal.
8. After getting 4% clergyman everywhere, promote craftsmen and then clerks.
9. You should have a massive tech advantage at this point and roflstomp/stackwipe opposing armies with less troops, thus giving you even more prestige and lots of warscore. This in addition to using Hussars and Engineers will allow you to end wars quickly and take on extremely powerful large nations. You'll be able to get enough warscore to win before they can get their armies to the front line.
10. Start building factories for expensive goods like airplanes and automobiles.
11. Conquer China and make the pops build factories for expensive goods. Luxury goods are also good because you will then have a monopoly on silk
12. Sphere places with oil, rubber, and tropical wood to make Airplanes and Automobiles even more profitable.
This practically guarantees you to become a great power starting from virtually any country.
No.23973
A boss boiter decided to visit a neighboring abandoned outpost and provided a laser show during mop-up duty.
Some helis provide much needed mobility around the base, now that it is expanding nicely.
They do pack a punch, but as only a single one can be flown and they don't have AI support, they're at best light scouts against smaller expansion nests in this environment.
Then I expanded a little too far into biter territory without cleaning up first, which swiftly ended in sending the cavalry to reduce damages.
And while those abandoned outposts don't pose a danger by themselves with their laser towers, they are a pain in the ass when they align with my base while building, as they take down the little worker robots.
Still using those single-use "early construction bots", they cost repair packs and coal, but are 5x faster then regular bots, so I'm just feeding them into a bot port at base.
Those regular bots run out of juice halfway to the outer wall and then crawl at a snails pace...
>>23950At times I wish we had politicians that understood such games.
Just as an entry barrier for thinking and technological prowess or whatever.
No.23987
>>23973You think your assburger simulation have value because you are so invested in them. You cannot admit to yourself that they are useless games for pathetic man-children. Politicians do not need those games, because politicians hold real power in the real world. They do not need cheap power fantasies manufactured for weak, pathetic cucks, they control real economies and have sex with real women.
(USER WAS BANNED FOR THIS POST) No.24000
>>23987Why are mods tone-policing? Is it because they cannot bear to read the truth?
Whoever plays computer games is essentially a rat in a skinner-box, pushing the lever to get some blinking light as a reward. A simp sitting in a corner and stimming, achieving nothing. Going nowhere in his live, ever.
Politicians are chads who massively win against those weak, pathetic losers who play computer games. Politicians and bussiness-men defeat the weak, worthless betas and sub-betas,partially by manipulating them to chase worthless pseudo-achievements in computer games, to watch movies about strong hero-types so they can fantasize about how it would feel to be strong, to watch sports, so they, too can enjoy the thrill of defeating and destroying their opponent, if only in their imagination. The betas even watch porn instead of trying to get with real women. In real live, the betas and sub-betas are weak, deficient, defeated, low-value losers, the butt of every joke, and they will only ever lose, lose and lose, because they are so weak, pathetic and worthless, and they know it, this is why they seek escape, so they don't have to face reality. The reality of nature itself telling them that they are subhumans worhty of being shot and carted of going to the garbage them, worthy of being sent to the gas chambers, worthy of being smashed, destroyed and done away with, not real humans, but sub-humans in the true sense of the word, beings less than humans, unworthy of life, pseudo-persons whose existence is an insult to any true human. Smashing them would be no more immoral to me than smashing a fly.
The use of ersatz-victories neutralizes the betas and sub-betas even further, since instead of focusing on uprising, war and battle, they focus on the worthless, dumb, little fantasies they call 'hobbies' instead of seeking battle and, ultimately, the destruction of their superior masters. They essentially renege on the battle for existence and thus, on live. Subconsciously, the betas know they can never win in real life, they can never force other men to submit to them, so they will never gain material wealth or procreate with young, attractive women. This is why they use the cheap, worthless, inconsequential thrills the offered to them. And the winners offer those manufactured replacements gladly, laughing over the stupidity and weakness of the pathetic beta losers who take them!
Computer gamers are genetically dead already, they are dead ends of evolution, zombies, essentially. Since they won't procreate, it should not even be considered murder to end them. It's just a mercy-killing, tbh.
Politicians, pop-stars and bussiness men are the ultimate winners in the destructive, murderous battle for existence. They enjoy real victory, gain material wealth, fame, and father many children with wonderful young women, while a computer nerd simp can only hope to sell his soul and give his live savings as exchange for a few mediocre fucks with a washed-up 7/10 alpha-widow who is done riding the cock carousel, and father one or two worthless assburger beta children or worthless mongoloid retards, even.
(Get a hint) No.24006 KONTRA
>>24000> winners in the destructive, murderous battle for existenceexistence isn't a battle, it's a game.
You glorify those griefing their your own team.
No.24014
Why yes, at some I did get tired of killing biters, they seemingly closely managed to trigger my inbuilt bitter kill limit, but in the end the line enclosed pristine property into private provision or as we in the business call it, PP2PP.
A few solar powered radar outposts later, visibility is provided over most of the lands and a couple of mines also already got set up.
Time to get a more potent smelting array running, the old one will be exhausted for hours with the resource draw to refill the mall & science.
If the attention may be diverted to appendix 69, the base also got a few toys for times of design blockade.
While a quick circle with the fighter went well, the Spirit always crashed into the coal mines to the south and needs a longer runway that is slowly getting built.
The bomb selection goes from 50 to 1000kg, napalm and rather expensive nuclear for now :333
>>24006If he'd get it, he wouldn't be so
KONTRA all the time.
No.24015
>>24014Kontra is NOT a downvote. Secondaries and undesirables of course don't know that.
No.24030
I've had long stretches of my life where I haven't played video games at all. Every so often I get back into playing them and become like an addict - I literally can't stop playing them. I'll want to stop playing after an hour, but then spend 10 hours (neglecting sleep) a day for days playing them. They literally can give you similar dopamine and norepinephrine releases as stimulants can.
Anytime I start playing videogames again, I literally have symptoms of videogame addiction:
•Having intense urges for screen time or to play video games, and these urges block out other thoughts
•Spending money on video games or screens, even though you can't afford it
•Cutting back on social or recreational activities because of preference for screen time or video games
•Continuing to play video games or participate in screen time, even though you know it's causing problems in your life, such as poor performance at school
or work, or letting household responsibilities go
•Displaying signs of irritability, anxiety or anger when forced to stop playing, even for brief periods of time
•Lying to others about the extent of your use
•Needing more screen time over time to get the same level of enjoyment
•Neglecting your appearance, including lack of interest in grooming or clothing
I've spent hundreds of dollars over the span of a week or so purely from the good feelings of spending money. I was diagnosed with ADHD combined type (but I feel I am more inattentive) so games and internet use have always been a death sentence for me.
No.24032
>>24030It's ok bro
t. 1:39 AM playing Factorio and having to work tomorrow